Thursday, April 17, 2008

Reflection of the presentation (Self. Org I: Online Communities)

In the presentation, we gave out some examples when people wallow in playing online game and why people enjoy their life in virtual community. After the presentation, we discussed why they spend too much time in the virtual communities and discussed any positives and negatives impacts in virtual communities.

The common problem of the virtual communities is lack of communication. As people like to talk with other in the virtual communities, they do not know how to communicate with their friends, family face to face instead of they talk with them in the online game. One example is one of my friends, he did speak too much when we had a gathering, but he always talks in the online games when I play online game with him. So, he just knows how to communicate with technology.

In addition, people spent too much time in the virtual communities. Some of them may spend whole day in the forum and online game etc. It is not good for their health and we should change our online habits.

There are positive impacts for the virtual community, for example, Facebook. It is new way to communicate with others. We can search our friends, classmates, schoolmates in the Facebook. And help us to keep in touch with people.

Sometime, we could say anything in virtual community but we do not know how to talk something face to face. We still cannot always focus on the virtual experience because it will separate our relationship with our friends and family.

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