In the presentation, we have proven that heterosexuality is portrayed as norm in both virtual world and reality. For example, in the Japanese game Neon Genesis Evangelion: Ayanami Ikusei Keikaku (新世紀エヴァンゲリオン 綾波育成計画), the image of female character are being portaryed at submissive and having good body shape. The duty of the player is to protect the girls. Althought there are more and more homosexual elements inserted into some new games, such as Sims and Boys Love, the culture is not very popular. There are still some restrictions on these games such as gay couples cannot get marry and having babies, they could only live together and could not enjoy the same treatment as heterosexual couples.
During the discussion part, students agree that although there are homosexual characters in the games, heterosexuality is still the norm. On the other hand, the games of portable games such as PSP are target at male players, while the games of NDSL are target at female players. Is there a change in the male-dominated game world? No. We can see the answer in the games of NDSL. For example, the most popular games such as cooking mama and Nintendo dogs, stereotype the representation of women as patient and mild. I think it still need some time for changing the role of sexuality.
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